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Cool idea, add another part function to the icon queuing where if you place multiple icons, it overlaps the previous icon and then the icon closest above the character gets replaced in the next loop and then the next icon closest replaces that character in the next loop, that repeats on how many icons you have placed above a character, and if the closest icon to the character is clicked, it removes all icons queued above that character. I spent a couple of minutes writing that btw.

WAIT OMEGATCHI WORKED ON THAT???

Hello! I tried opening the engine in penguinmod, but it gets stuck on loading and never starts.

how tf do you tween stretches

i feel like if this still had the v3 animation system, it would be a bit easier to make animations. maybe im just dumb and cant understand how ts works🥀

should i use the v3 or the v4

V4

im Oranging it ahh

ts so tuff

cube engine

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I used to have a problem with making more poles, but thanks to this version of cube engine that problem disappeared. Now I can make more poles without any problem.

A wise man once said:


GIMME V4 ENGINE!!1!!1!

Then they said V5 ahh

YAYYYYYYYYY

haha first (synski here)